/* sun.c - Read SUN style partition tables. */ /* * VasEBoot -- GRand Unified Bootloader * Copyright (C) 2002,2005,2006,2007 Free Software Foundation, Inc. * * VasEBoot is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * VasEBoot is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with VasEBoot. If not, see . */ #include #include #include #include #include #include #include #include VasEBoot_MOD_LICENSE ("GPLv3+"); #define VasEBoot_PARTMAP_SUN_MAGIC 0xDABE #define VasEBoot_PARTMAP_SUN_MAX_PARTS 8 #define VasEBoot_PARTMAP_SUN_WHOLE_DISK_ID 0x05 struct VasEBoot_sun_partition_info { VasEBoot_uint8_t spare1; VasEBoot_uint8_t id; VasEBoot_uint8_t spare2; VasEBoot_uint8_t flags; } VasEBoot_PACKED; struct VasEBoot_sun_partition_descriptor { VasEBoot_uint32_t start_cylinder; VasEBoot_uint32_t num_sectors; } VasEBoot_PACKED; struct VasEBoot_sun_block { VasEBoot_uint8_t info[128]; /* Informative text string. */ VasEBoot_uint8_t spare0[14]; struct VasEBoot_sun_partition_info infos[8]; VasEBoot_uint8_t spare1[246]; /* Boot information etc. */ VasEBoot_uint16_t rspeed; /* Disk rotational speed. */ VasEBoot_uint16_t pcylcount; /* Physical cylinder count. */ VasEBoot_uint16_t sparecyl; /* extra sects per cylinder. */ VasEBoot_uint8_t spare2[4]; /* More magic... */ VasEBoot_uint16_t ilfact; /* Interleave factor. */ VasEBoot_uint16_t ncyl; /* Data cylinder count. */ VasEBoot_uint16_t nacyl; /* Alt. cylinder count. */ VasEBoot_uint16_t ntrks; /* Tracks per cylinder. */ VasEBoot_uint16_t nsect; /* Sectors per track. */ VasEBoot_uint8_t spare3[4]; /* Even more magic... */ struct VasEBoot_sun_partition_descriptor partitions[8]; VasEBoot_uint16_t magic; /* Magic number. */ VasEBoot_uint16_t csum; /* Label xor'd checksum. */ } VasEBoot_PACKED; static struct VasEBoot_partition_map VasEBoot_sun_partition_map; /* Verify checksum (true=ok). */ static int VasEBoot_sun_is_valid (VasEBoot_uint16_t *label) { VasEBoot_uint16_t *pos; VasEBoot_uint16_t sum = 0; for (pos = label; pos < (label + sizeof (struct VasEBoot_sun_block) / 2); pos++) sum ^= *pos; return ! sum; } static VasEBoot_err_t sun_partition_map_iterate (VasEBoot_disk_t disk, VasEBoot_partition_iterate_hook_t hook, void *hook_data) { struct VasEBoot_partition p; union { struct VasEBoot_sun_block sun_block; VasEBoot_uint16_t raw[0]; } block; int partnum; VasEBoot_err_t err; p.partmap = &VasEBoot_sun_partition_map; err = VasEBoot_disk_read (disk, 0, 0, sizeof (struct VasEBoot_sun_block), &block); if (err) return err; if (VasEBoot_PARTMAP_SUN_MAGIC != VasEBoot_be_to_cpu16 (block.sun_block.magic)) return VasEBoot_error (VasEBoot_ERR_BAD_PART_TABLE, "not a sun partition table"); if (! VasEBoot_sun_is_valid (block.raw)) return VasEBoot_error (VasEBoot_ERR_BAD_PART_TABLE, "invalid checksum"); /* Maybe another error value would be better, because partition table _is_ recognized but invalid. */ for (partnum = 0; partnum < VasEBoot_PARTMAP_SUN_MAX_PARTS; partnum++) { struct VasEBoot_sun_partition_descriptor *desc; if (block.sun_block.infos[partnum].id == 0 || block.sun_block.infos[partnum].id == VasEBoot_PARTMAP_SUN_WHOLE_DISK_ID) continue; desc = &block.sun_block.partitions[partnum]; p.start = ((VasEBoot_uint64_t) VasEBoot_be_to_cpu32 (desc->start_cylinder) * VasEBoot_be_to_cpu16 (block.sun_block.ntrks) * VasEBoot_be_to_cpu16 (block.sun_block.nsect)); p.len = VasEBoot_be_to_cpu32 (desc->num_sectors); p.number = p.index = partnum; if (p.len) { if (hook (disk, &p, hook_data)) partnum = VasEBoot_PARTMAP_SUN_MAX_PARTS; } } return VasEBoot_errno; } /* Partition map type. */ static struct VasEBoot_partition_map VasEBoot_sun_partition_map = { .name = "sun", .iterate = sun_partition_map_iterate, }; VasEBoot_MOD_INIT(part_sun) { VasEBoot_partition_map_register (&VasEBoot_sun_partition_map); } VasEBoot_MOD_FINI(part_sun) { VasEBoot_partition_map_unregister (&VasEBoot_sun_partition_map); }